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Flick stick
Flick stick









flick stick

Works both for keyboard and mouse mappings, and for controller ones.ĭefault settings - turns your stick back to default settings. Available with Advanced Mapping feature, and for Xbox Elite controllers. Swap Sticks - replaces left stick with a right stick, and vice versa. Invert Y and X axis - inverts the axis of a chosen stick. To do so, right-click the graph, then choose the relevant option. You can Copy, Paste and Clear curve settings. Remember, that Y-axis of this graph is Cursor speed, and X-axis is the line of Stick deflection: from the resting state to the maximum. There’s a graph that demonstrates the details of existing profiles so you could see what profile is the best to choose. Note, that Custom profile gives an opportunity to modify the curve with four dots you can move. Default Stick Response profile is the only one available for Basic license. All 6 profiles, including Custom, are available for the Advanced mapping feature owners. All profiles, except Custom, are available for Xbox Elite controller by default. reWASD proposes 6 profiles (Default, Delay, Aggressive, Instant, Smooth, and Custom) that differ with the stick response curve. Stick Response - changes the way the stick behaves. Please note, that Vertical and Horizontal axis range has impact on a digitalized stick. You can assign key combos to diagonal moves as well. To set the mappings to diagonal directions, choose the needed Direction from the drop-down list, then add a mapping To it. You can assign the mapping for up, down, left and right directions from the Main mappings menu, and set the remaining diagonal mappings in Advanced stick settings menu. Use 8 digital directions - converts the stick to the digital mode, and permits you to assign mappings to 8 directions. On the contrary, if you minimize both Horizontal and Vertical axis range, the stick will more likely reproduce as W+A, A+S, S+D, and W+D then W, A, S and D separately. So a character in the game will run straight forward, left, etc. You can see that the W+A, A+S, S+D and W+D movement range is tiny, that means that while you move the stick, W, A, S and D will mostly reproduce exclusively. The further to the right those sliders are, the less transitional movements will reproduce.Īs an example, let’s say you have set WASD to the stick, and maximize both Horizontal and Vertical axis range.

#Flick stick trial#

This feature is available if the Basic license is purchased, or if the 7-day trial is active. Vertical and Horizontal axis range - permits tuning the range where directional mappings reproduce exclusively, or together. The possible range to rotate the stick is -45°.45°, so if you wish to rotate the stick more, consider inverting the axes or swapping mappings. Rotation - permits to set the angle for your stick. Once you activate this, Stick Response, X and Y Invert and Hardware Deadzone become inactive. Useful for the case when you want to assign keyboard keys or mouse moves to the stick, and need to mute the controller input. This feature is available if the Advanced Mapping feature is purchased, or if the trial period is active. Mute - turns off the native stick behavior completely. Here is a list of Advanced Stick settings: Xbox Elite controllers are an exception, and some of the Advanced Mapping functionality is available for this particular controller with the Basic License. Advanced Stick settings are fully adjustable with Advanced Mapping feature or its trial, some important settings are available with the Basic license or its trial.











Flick stick